Nikkar Narayana Posted November 27, 2012 Report Posted November 27, 2012 [img]http://www.blogcdn.com/www.engadget.com/media/2012/10/xbox3604gbkinectbundle.jpg[/img] Microsoft's aging Xbox 360 console still has some pep in its proverbial step, moving more than 750K consoles last week in the US alone, rounded out by Black Friday. Between November 18 and 23, 360 sales bucked internal forecasts -- no doubt bolstered by the release of [i]Halo 4[/i] a few weeks prior, as well as holiday bundles -- helping Microsoft's game box to best Nintendo's new [url="http://www.engadget.com/tag/wiiu"]Wii U[/url] by more than double (during [url="http://www.engadget.com/2012/11/26/nintendo-wii-u-first-week-sales/"]the Wii U's launch week[/url], no less). Of course, the Xbox 360 now exists in a variety of flavors, from the $99 subscription model to the [url="http://www.engadget.com/2010/06/14/slim-xbox-360-gets-official-at-299-shipping-today-looks-angul/"]$300 S model[/url]; this makes Nintendo's $300 minimum for a Wii U a somewhat unfair comparison with the variety of Xbox 360s out there. Regardless, Redmond's assuredly hoping these sales numbers will keep Xbox 360 in the top of NPD's monthly sales charts (October was the 360's 22nd consecutive month on top), though we have a few more weeks before we'll hear for certain which console maker moved the most units during one of the year's most crucial sales months. Despite a [url="http://www.engadget.com/2012/09/19/sony-announces-a-new-ps3-the-latest-redesign-of-its-gaming/"]new PlayStation 3 model[/url] and the [url="http://www.engadget.com/2011/12/22/playstation-vitas-north-american-launch-details-25-games-10/"]launch of the Vita[/url] this year, Sony's yet to announce its Black Friday numbers.
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Nikkar Narayana Posted November 27, 2012 Author Report Posted November 27, 2012 [quote name='mickey' timestamp='1354057844' post='1302862725'] edondala iravai vastundanukunta anduke getting rid of it [/quote] esari meeku vache bonus lo nakosam oka 20% pakka aettuko bhayya.. alage daddy ki pisco mayya ki cheppeste....oka 60% varaku jama cheskovachu..
ChampakDas Posted November 27, 2012 Report Posted November 27, 2012 haha epudue ee opening chusi vacha nuvu post evasu [b] Job Description[/b] [b]Job Category:[/b] Hardware Engineering [b]Location:[/b] Redmond, WA, US [b]Job ID:[/b] 815506-96606 [b]Division:[/b] Interactive Entertainment Business The Xbox 360 Accessories Experience team is currently seeking a Senior UX / Interaction Designer to join the team in Redmond, WA. Our Interaction Designer will be a core player on the agile Xbox Accessories Experience Design and Incubation team responsible for developing and articulating the vision and future of the Xbox Accessories product portfolio. The ideal candidate for this exciting role will be a seasoned creative professional passionate about transforming the consumer electronic device landscape by delivering world class products to our customers. Our Interaction Designer will have demonstrated ability to effectively partner with product planners, program managers and engineering development team members to shepherd end to end experiences from concept to ship. You are a great creator, collaborator, tinkerer, communicator and coach. We are seeking an interaction designer who looks to take ideas from concept storyboard into rapid prototyping, ranging from 3D modelling, to embedded hardware + software prototypes (Arduino/Flash/.NET/JS/HTML5). One who can drive a tight working relationships with internal and external teams to envision industry breaking product designs centered by the user experience? KEY RESPONSIBILITIES You will be responsible for: Envisioning how new technologies can substantially enhance our product portfolio. Developing innovative, immersive and fun accessories from concept through to prototyping Working across multiple projects from concept prototyping to product design & definition. Collaborating tightly with experience design, industrial design and engineering to deliver best in class experience focused product solutions. Partnering with hardware engineering to deliver user experience focused design specifications. Working closely with business model and strategy teams to ensure design concepts meet our business objectives and advance our leadership position in gaming accessories. Lead/facilitate design brainstorming and work session Produce/direct the production of scenarios, process flows, information architecture diagrams, wireframes, and other artifacts required to develop and evolve user experience designs Go deep on hardware interaction models and concepts to create tight interaction relationships between hardware and software interfaces Effectively communicate with developers through implementation phase to realize design vision QUALIFICATIONS: The ideal candidate should have: Has a passion for hardware and software interaction design A proven track record in designing and delivering successful consumer electronic products. Qualified candidates should have at least 7 years of experience including experience with information architecture, interaction design user research, and usability testing Expertise creating a variety of interaction design documents including user scenarios, task flows, conceptual models, competitor analysis, heuristic analysis, and annotated wireframes Experience managing multi-discipline design teams and design vendors in shipping compelling user experiences Demonstrable ability to work confidently with Program Management, Development, Product Planning, Brand, Marketing and Usability Excellent communication, presentation and organizational skills Possess ability to think conceptually about design and information architecture Understand the array of technical constraints, user goals and business requirements that shape current and future products Proficiency with Visio, Photoshop, Illustrator, and all related business and design tools Ability to communicate/prototype hardware experiences through motion (Flash/Photoshop/After-effects), interactive (Arduino/robotics), print (storytelling, experience vision) Ability to quickly produce elegant and easily understood diagrams, wireframes, and other artifacts Excellent written and verbal communications skills Strong organizational skills and an attention to detail A minimum of a BA/BS degree in Human Computer Interaction/CS, Interface Design, Interaction Design, Communication Design, Architecture or equivalent experience *Portfolio review required J2WERPD1
graham Posted November 27, 2012 Report Posted November 27, 2012 [quote name='Nikkar Narayana' timestamp='1354057885' post='1302862727'] esari meeku vache bonus lo nakosam oka 20% pakka aettuko bhayya.. alage daddy ki pisco mayya ki cheppeste....oka 60% varaku jama cheskovachu.. [/quote] [img]http://www.desigifs.com/sites/default/files/2wez6gm_0.gif?1290449913[/img] nuvvu kuda vachei lopaliki [img]http://www.desigifs.com/sites/default/files/2us94id.gif?1290056842[/img]
Nikkar Narayana Posted November 27, 2012 Author Report Posted November 27, 2012 [quote name='mickey' timestamp='1354058070' post='1302862740'] [img]http://www.desigifs.com/sites/default/files/2wez6gm_0.gif?1290449913[/img] nuvvu kuda vachei lopaliki [img]http://www.desigifs.com/sites/default/files/2us94id.gif?1290056842[/img] [/quote] try chestunna kaani...cheppa kada...ye room lo ravalo ardham aitale.. [img]http://www.desigifs.com/sites/default/files/2us94id.gif?1290056842[/img]
ChampakDas Posted November 27, 2012 Report Posted November 27, 2012 he MSFT? [quote name='Nikkar Narayana' timestamp='1354057885' post='1302862727'] esari meeku vache bonus lo nakosam oka 20% pakka aettuko bhayya.. alage daddy ki pisco mayya ki cheppeste....oka 60% varaku jama cheskovachu.. [/quote]
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