nikhilboorla Posted March 2, 2016 Report Posted March 2, 2016 I. Controls and other objects necessary for the successful use of software have to be visibly accessible at all times II. Users are capable of learning quickly, therefore after giving instructions once they will not need them again a)I is correct and II is falseb)I is false and II is correctc)Both I and II are correctd)Both I and II are false2 - The aesthetics of an application can influence the user experience a lot. Which of the following principles about aesthetics in design is not true? a)Aesthetic design should be left to those schooled and skilled in its application(e.g. graphic and visual designers)b)Fashion should never be put before usabilityc)Aesthetics should lead the design of softwared)Test the visual design as thoroughly as the behavioral design3 - When considering design principles which of the following is true? a)Efficiency comes before learnabilityb)Discoverability comes before consistencyc)None of these are trued)Simplicity comes before usability4 - What is a problem, also known as the "Illusion of Simplicity", that can happen when focusing to much on simplicity? a)Creating optical illusions on your website will mislead the userb)Simplicity improves usage patternsc)Creating simplicity will harm the usabilityd)Hiding complexity, in favour of simplicity, will actually increase it5 - Giving feedback about the system status to the user is an important part of its design. The system should always keep users informed about what is going on. Which of the following statements is an example of such feedback? a)The system shows a progress indicator when it is loadingb)The system prompts the user for his password when logging inc)The system gives the user a tutorial about how to use a new featured)The system sends an email to the user informing about the latest developments
merikunFUG Posted March 2, 2016 Report Posted March 2, 2016 [url=http://www.desigifs.com/gifs/2236/venkatesh][/url]
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